extends Node2D

func _ready():
	pass
	
func _on_magicwandou_pressed():
	$Info.text = "魔法豌豆，射出魔法球，伤害值100，系数1.5"
	pass # Replace with function body.


func _on_Button_pressed():
	get_tree().change_scene("res://scene/Main.tscn")
	pass # Replace with function body.


func _on_jinweiwall_pressed():
	$Info.text = "近卫坚果，攻击前面一格的僵尸，伤害值200"
	pass # Replace with function body.


func _on_LifeAdder_pressed():
	$Info.text = "医疗植物，给周围3*3的植物回血，每次50"
	pass # Replace with function body.
